Once again, this Sunday I turn over the Gameday Sunday post to a guest blogger, Frank Warden, who wrote and submitted a fantastic retrospective on the Metroid franchise. Since it's such a lengthy piece, it's been broken up to cover the span of a few weeks, so be sure to check back the next few Sundays for Parts III and IV! - Azure
With the popularity of Nintendo’s handheld game console, the Game Boy, it seemed fitting that Samus’ next mission would take place on the portable system. In 1991 Metroid II: The Return of Samus was released (it would arrive in Japan several months later) to modest praise, though it never reached the financial success that the original NES title achieved.
In the
sequel, the Galactic Federation enlists Samus to eliminate the
Metroid threat once and for all—by destroying the entire race on
their home planet, SR388. Fighting against the creatures in their
varying evolutionary stages, Samus must also confront and kill the
dreaded Metroid Queen in order to fulfill her mission. The storyline
owed much to James Cameron’s Aliens (1986)—both having
their protagonist travel to number designated planets to eradicate an
alien threat (Ripley in Aliens travels to LV-426 with the
Colonial Marines to wipe out the Xenomorphs), not to mention that
both include a form of monstrous alien ‘queen’).
Metroid
II boasted several new gameplay abilities, most improved upon was
the save feature, where the player could now save their progress via
select locations within the game.
By 1994 the
Super Nintendo was blazing the trail for video game consoles and it
was due time for Samus to once again gear up and return to action.
Original Metroid co-creator Yoshio Sakamoto had been absent
from working on Metroid II, due to his desire to create a
refined technical marvel for the more advanced SNES. Gathering up the
best and brightest that Nintendo had to offer, Sakamoto poured all
his resources and talent into forging what many still consider to be
the franchise’s crowning achievement—Super Metroid.
Following
the events of Metroid II, Samus Aran has spared the last
surviving Metroid larva. She brings the young creature to the Ceres
Space Colony to be studied by scientists. No sooner does the famed
bounty hunter depart when the space pirates attack and abduct the
Metroid hatchling, killing all of the colony’s staff in the
process. It’s now left to Samus to track down the pirates and, this
time instead of destroying the Metroids, must retrieve the race’s
sole survivor. The space pirates have returned to the planet Zebes
with a new labyrinthine base for Samus to explore and navigate
through. Old enemies like Ridley make reappearances, along with a
resurrected Mother Brain.
From the
point when Nintendo approved the title to its eventual release, Super
Metroid was in development for nearly three years. Fans were able
to get their hands on Super Metroid in spring 1994 and it was
instantly met with high approval from reviewers and gamers alike. The
epic scale of the level design, innovative enemies, Samus’ new
special abilities and cutting-edge 16-bit graphics were a hit. Super
Metroid has since been called one of the best 2D action adventure
games in history.
The
SNES was still going strong in ’94, even though the aging system
was reaching the end of its life-cycle. Talk of the Nintendo’s
latest home console, the aptly titled Nintendo 64, was signaling a
new horizon for gaming. The prospect of a new Metroid game was
a very real possibility, and buzz of Samus’ latest adventure made
the rounds for some time. Unfortunately followers of the series would
be met with disappointment—at least in the form of an official
sequel.
Samus
made a cameo appearance as a playable character in Super Smash
Bros., a crossover fighting game that had Nintendo mainstays
including Mario, Donkey Kong, Link (from The Legend of Zelda),
and several Pokemon doing battle against each other. It was released
in 1999 and marked the first and only time Samus appeared on the
Nintendo 64. By 2001 a follow-up game, Super Smash Bros. Melee,
for the Nintendo GameCube would see Samus return to confront the
likes of Mario and friends.
Be here next Sunday for Part III...
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